![]() I’ll leave it at that, for legal reasons. Once you defeat the Torkoal, you can fight the Starmobile. Even Game Freak is attuned to the disco ball trend!īut here’s where it gets trippy. When you defeat those 30 Pokémon, Team Star’s Mela challenges you to a battle against her surprisingly bulky Torkoal, which sits atop the Starmobile, a giant car that wouldn’t be out of place at a pride parade. Like other recent games, you can also change your party Pokémon on the go. Gone are the days of feeding your Hoppip three different potions to recover 60 HP. One inarguably helpful quality of life improvement is “auto heal,” which applies items from your bag to heal a Pokémon back to full health. Is this a quality of life improvement, or does it take away the rite of passage of raising your Pokémon? Eh, we already moved past that once the Exp. But “Scarlet & Violet” lets you “auto battle” wild creatures, which makes the process of grinding to level up a bit less strenuous. ![]() In past games, KO-ing 30 Pokémon that quickly would be difficult. Then, you complete another pre-battle challenge: you have 10 minutes to defeat thirty Pokémon, like Vulpix, Torkoal and Houndoom. You have to ring the doorbell to go inside - I accidentally flew over it on my Koraidon, and Team Star did not take kindly to that. We first encounter Team Star at a base that’s not too far from Artazon. Then, there’s Starfall Street, which occupies the “defeat the bad guys!” part of your standard Pokémon story. Maybe we’ll still have to throw food at Pokémon after all. But the large Klawf that I faced scampered off before I fully drained its health, and I was told not to run after it in my demo, so hey. In the new games, you just battle a particularly strong Pokémon. In “Legends: Arceus,” you had to throw balls of the Pokémon’s favorite food (?) at it while avoiding its ferocious attacks. The Path of Legends route resembles the boss battles in “Legends: Arceus,” only less frustrating. As previously announced, you can make sandwiches with your Pokémon, similar to camping and making curry in “Sword & Shield.” And unfortunately, yes - you can, indeed, feed Lechonk a ham sandwich. But I can reveal one very key piece of information. ![]() ![]() So, what’s new in “Pokémon Scarlet & Violet”? To be honest, the demo I played seemed to be specifically designed to not give much more away than what’s already been shown in trailers. I guess these legendaries are simply more skilled than poor old Ursaluna. Koraidon and Miraidon function the same way, except you don’t have to annoyingly toggle between Pokémon. In “Legends: Arceus,” players could ride Pokémon like Braviary, Basculegion and Sneasler to fly, swim, climb or just move faster. But from very early in the game, you join forces with your game’s chosen legendary, who you can use for transportation. Usually, the Pokémon that grace the artwork of new games are over-powered beasts like Kyogre, Dialga or Zacian, which you finally capture after several hours of gameplay. Speaking of which: Koraidon and Miraidon, the legendaries that appear on the covers of “Pokémon Scarlet & Violet,” function differently than past legendaries. That is, you can run around and you don’t hit any invisible barriers - but then again, Nintendo designated a very specific corner of the map for these early playthroughs, and I was too busy trying to sniff out brand new Pokémon to put my Koraidon into high-gear and sprint toward the deepest depths of Paldea. “Legends: Arceus,” which came out earlier this year, was often described as an open world game despite not quite resembling hits like “Legend of Zelda: Breath of the Wild.” But from the hour-and-change that I got to play “Pokémon Scarlet,” the open world claims seem legit. The ninth installment in the iconic franchise’s main series games, “Pokémon Scarlet & Violet” melds the best parts of “Pokémon Legends: Arceus” and “Pokémon Sword & Shield” to debut Pokémon’s first open world game, out November 18.
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